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Flash MX 2004 Straight to the Point
This useful pocket reference makes sure that you waste no time in finding any function of the Flash MX 2004 application for creating vector-based web animations: it includes a brief introduction to the Flash environment, descriptions of all the tools for drawing and for inserting text, sound, images and other elements into your animated clips and how
to work with and transform various objects. You can look up how to build a movie by inserting images and creating movement with frame-by-frame animation, tweening, and managing the timeline. Find how to optimise your work by using libraries of symbols and Movie Explorer, and finalise your animation project.
Environment
Drawing & shapes
Text & images
Objects
Animation
Optimisation
Publication
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