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Learning Autodesk Maya 2008: The Modeling & Animation Handbook Book/DVD Package
Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook. Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. Learn to build models with a variety of surface types and then make them
move with a wide range of animation techniques directly from the makers of Autodesk Maya. You'll learn to make sound decisions from the beginning, to save yourself unnecessary challenges further down the pipeline. You'll learn how to model with polygons, NURBS and Subdivision Surfaces; understand skeletons and joint orientation; work with inverse kinematics, skin your characters; animate a complete scene including props, constraints, and characters; and much more. The bonus DVD includes free models from Turbo Squid, Autodesk Maya reference guides, and scene files to help you breathe life into your creations.
Project 1
Polygon Basics
Modeling Leon's Body
Modeling Leon's Head
Polygon Texturing
Project 2
NURBS Basics
Modeling the Squirrel's Body
Modeling the Squirrel's Head
NURBS Tasks
Project 3
Subdivision Basics
Modeling the Catfish
Subdivision Tasks
Project 4
Setup Leon's Skeleton
Joint Orientation
Inverse Kinematics
Leg Setup
Arm Setup
Spine Setup
Project 5
Blend Shapes
Skinning
Deformers
Final Touches
Project 6 The Squirrel Rig
Conversion and Skinning
Final Touches
Project 7
A Simple Walk
References
Constraints
Character Animation
Lip-synch
Full Body IK
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