Description
Over the last ten years, there has been a surge in the use of animation in various contexts, including animated entertainment, special effects for liveaction media and a host of other fields, such as medical research. As animation expands beyond the confines of light entertainment, so also the growing number of animators and animation students must respond with not only the latest techniques in computer animation, but also with the vast wealth of non-digital techniques that continue to be used. The Animation Bible covers every conceivable animation process and technique, explaining and exploring their use through case studies of eminent and cutting-edge animators of the past and present. Illustrated with 650 colour images, the book also includes a series of applications exercises where the student can put into practice the techniques they have just been reading about. In addition the student is taken through all the stages of making an animated film, from pre-production concepts and scripts to the debut screening and distribution of the finished animation.CONTENTS:
Preface
1 Concept, Medium, and Style
2 Storytelling Strategies
Applications I
3 Pre-Production
4 Production and Post-Production
Applications II
5 Early Motion Devices
Applications III
6 Direct Filmmaking: Practice and Presentation
7 Direct Filmmaking: Vision, Sound and Collective Experience
Apllications IV
Published
01 Mar 2008
Publisher
LAURENCE KING PUBLISHING
ISBN
9781856695503
Pages
340



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