Description
Perfect for beginners interested in learning how to develop games, this book shows them how to create games using Game Maker Pro and the Game Maker Language. Requiring no prior programming skills, the Game Maker interface has drag-and-drop functionality and the Game Maker Language is built right in. The game development and programming fundamentals learned can be applied to other programming languages, and provide a solid programming foundation for budding game developers. Hands-on projects help reinforce new skills as different game types are created throughout the book.CONTENTS:
Introduction;
Part I: Game Maker Basics
Chapter 1: Introducing Game Maker
Chapter 2: Getting Comfortable with the Game Maker IDE
Chapter 3: A Big Picture Overview of How Things Work
Part II: Learning How to Create Game Maker Games
Chapter 4: Super Pong - Your First Game
Chapter 5: Skybuster - A Breakout Game
Chapter 6: Tank Battle - A Two-Player Competitive Game
Chapter 7: Alien Attack - A Cooperative Two-Player Game
Part III: Enhancing Your Games Through Programming
Chapter 8: Enhancing Games with GML
Chapter 9: GML Scripting - Part 1
Chapter 10: GML Scripting - Part 2
Chapter 11: Arachnid Attack!
Published
16 Sep 2009
Publisher
DELMAR PUBLISHING
ISBN
9781598638820
Pages
318




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