Description

This book teaches artists or aspiring artists how to use DAZ Studio, a feature-rich, 3D figure posing and animation tool, to create stunning digital imagery for games and more. Featuring comprehensive coverage of the DAZ Studio software, readers will learn how to create unique digital art and animation with virtual people, animals, props, vehicles, and more. In addition, the book shows how to work with the 3D images and content created in various formats and environments including game engines and software applications. This book is the official guide to DAZ Studio.

CONTENTS:

Chapter 1: Introduction to 3D Graphics;

Chapter 2: The Scene;

Chapter 3: The Camera;

Chapter 4: The Figure;

Chapter 5: Clothing;

Chapter 6: The Head;

Chapter 7: Posing the Figure;

Chapter 8: Non-Human Characters;

Chapter 9: Avatars;

Chapter 10: Props and Sets;

Chapter 11: Advanced Posing;

Chapter 12: Lighting;

Chapter 13: DAZ Studio and Traditional Media;

Chapter 14: Animation;

Chapter 15: Lip Sync;

Chapter 16: Emotional Characters;

Gallery
Published

03 Apr 2009

Publisher

DELMAR PUBLISHING

ISBN

9781598638165

Pages

192

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