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Anime Studio: The Official Guide,
Discover all of the unique capabilities of Anime Studio, a 2D animation software program with some amazing advanced features such as the ability to move the camera in 3D, a bone-based rigging system for manipulating 2D images and vectors, particle systems, dynamic bones, and the ability to import and view 3D models with textures. "Anime Studio':
The Official Guide" shows first-time animators, hobbyists, and digital enthusiasts how to create, render, and animate characters and even entire scenes that can be exported to various video, TV, and web formats for viewing and sharing. Using clear examples and step-by-step tutorials to help you conquer each feature and new skill, the book includes instruction on managing and configuring the workspace, working with layers, using drawing tools, editing curves, working with bones, and adding sound. You'll even learn how to render a final scene and export it, import and integrate 3D models and textures, video, and Photoshop files, and add special effects. "Anime Studio: The Official Guide" will help you master all of the essential features of the software as well as give you creative inspiration for your own projects when you are ready to go beyond the basics with this innovative animation program.
CONTENTS:
Part I: Getting Started with Anime Studio
Chapter 1: Understanding Anime Studio
Chapter 2: Exploring the Anime Studio Interface
Chapter 3: Managing and Configuring the Workspace
Chapter 4: Working with Layers
Chapter 5: Getting Help
Part II: Drawing in Anime Studio
Chapter 6: Using Vector Layers
Chapter 7: Using the Drawing Tools
Chapter 8: Working with Text
Chapter 9: Editing Points
Chapter 10: Editing Curves
Chapter 11: Filling Shapes and Using Outlines
Chapter 12: Setting Object Style
Part III: Using Bones
Chapter 13: Changing the View with Cameras
Chapter 14: Working with Bones
Part IV: Animating in Anime Studio
Chapter 15: Understanding Keyframes and Tweening
Chapter 16: Working with the Timeline
Chapter 17: Manipulating Animation Graphs
Chapter 18: Working with Sound
Part V: Rendering and Exporting
Chapter 19: Rendering the Final Scene
Chapter 20: Exporting to Flash
Part VI: Working with Image, Group, Switch, and Note Layers
Chapter 21: Exporting to AVI and Quck Time
Chapter 22: Adding Image Layers
Chapter 23: Organizing Layers into Groups
Chapter 24: Using Switch Layers and Lip Synching
Chapter 25: Commenting with note Layers
Chapter 26: Working with the Content Library
Chapter 27: Importing Content
Chapter 28: Downloading Ne Content
Part VIII: Working with 3D
Chapter 29: Using 3D Layers
Chapter 30: Using Anie Studio with Other 3D Packages
Part IX: Adding special Effects
Chapter 31: Using Particle Layers
Chapter 32: Using Motion Blur nd Depth of Field
Part X: Extending Anime Studio with Scripts
Chapter 33: Working with Actions
Chapter 34: Customizing the Interface
Chapter 35: Using Lua
Appendix A: Anime Studio Keyboard Shortcuts
Index
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