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 Anime Studio: The Official Guide,
  

  Anime Studio: The Official Guide, by Kelly Murdock

  • Published by: COURSE TECHNOLOGY INC.
  • Author: Kelly Murdock
  • Page Count: 487
  • Group: GRAPHICS - ANIMATION
  • ISBN: 1598634321 / 9781598634327
  • Published: Jan 2008

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Book Information and Description:

Anime Studio: The Official Guide,
Discover all of the unique capabilities of Anime Studio, a 2D animation software program with some amazing advanced features such as the ability to move the camera in 3D, a bone-based rigging system for manipulating 2D images and vectors, particle systems, dynamic bones, and the ability to import and view 3D models with textures. "Anime Studio': The Official Guide" shows first-time animators, hobbyists, and digital enthusiasts how to create, render, and animate characters and even entire scenes that can be exported to various video, TV, and web formats for viewing and sharing. Using clear examples and step-by-step tutorials to help you conquer each feature and new skill, the book includes instruction on managing and configuring the workspace, working with layers, using drawing tools, editing curves, working with bones, and adding sound. You'll even learn how to render a final scene and export it, import and integrate 3D models and textures, video, and Photoshop files, and add special effects. "Anime Studio: The Official Guide" will help you master all of the essential features of the software as well as give you creative inspiration for your own projects when you are ready to go beyond the basics with this innovative animation program.

CONTENTS:

Part I: Getting Started with Anime Studio

Chapter 1: Understanding Anime Studio

Chapter 2: Exploring the Anime Studio Interface

Chapter 3: Managing and Configuring the Workspace

Chapter 4: Working with Layers

Chapter 5: Getting Help

Part II: Drawing in Anime Studio

Chapter 6: Using Vector Layers

Chapter 7: Using the Drawing Tools

Chapter 8: Working with Text

Chapter 9: Editing Points

Chapter 10: Editing Curves

Chapter 11: Filling Shapes and Using Outlines

Chapter 12: Setting Object Style

Part III: Using Bones

Chapter 13: Changing the View with Cameras

Chapter 14: Working with Bones

Part IV: Animating in Anime Studio

Chapter 15: Understanding Keyframes and Tweening

Chapter 16: Working with the Timeline

Chapter 17: Manipulating Animation Graphs

Chapter 18: Working with Sound

Part V: Rendering and Exporting

Chapter 19: Rendering the Final Scene

Chapter 20: Exporting to Flash

Part VI: Working with Image, Group, Switch, and Note Layers

Chapter 21: Exporting to AVI and Quck Time

Chapter 22: Adding Image Layers

Chapter 23: Organizing Layers into Groups

Chapter 24: Using Switch Layers and Lip Synching

Chapter 25: Commenting with note Layers

Chapter 26: Working with the Content Library

Chapter 27: Importing Content

Chapter 28: Downloading Ne Content

Part VIII: Working with 3D

Chapter 29: Using 3D Layers

Chapter 30: Using Anie Studio with Other 3D Packages

Part IX: Adding special Effects

Chapter 31: Using Particle Layers

Chapter 32: Using Motion Blur nd Depth of Field

Part X: Extending Anime Studio with Scripts

Chapter 33: Working with Actions

Chapter 34: Customizing the Interface

Chapter 35: Using Lua

Appendix A: Anime Studio Keyboard Shortcuts

Index

 

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