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Beginning Game Programming with Flash
Are you new to the game programming or multi media field? Then, this book is for you! Beginning Game Programming with Flash is the first book written for introductory game programming and multi media students interested in learning how to use Flash to create games. Easy-to-follow, step-by-step instructions walk you through each step of the game building
process. Since there is a known learning curve associated with Flash, this book was created to alleviate the frustration and allow readers to get comfortable with the GUI. The games used in this book cover all essential elements of game programming through action script and through the GUI interface of Flash. Beginning Game Programming with Flash is an ideal read for users who are ready to learn more about the GUI and make programming games an enjoyable experience.
CONTENTS:
Chapter 1
Introduction to Flash GUI and Action Script
Chapter 2
Introduction to Action Script
Chapter 3
Interactivity - Adventure Game - Treasure Hunt
Chapter 4
Animations
Chapter 5
Collision detection and Response, Conditional Statements, Sound and Timer
Chapter 6
A Picture puzzle game
Chapter 7
Simple Simon Game
Chapter 8
Racing Cars game with Physics (collisions, velocity and acceleration)
Chapter 9
High scores game
Chapter 10
Create an editable Quiz: Snakes and ladders
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