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Creating Music & Sound for Games
Get ready to step into the mysterious world of the video game sound designer and composer. Creating Music and Sound for Games examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business. With focused sections for each of these important roles, this book offers an insider's look into how
the sound designer and compositor fit into the game production team and how these roles interact with one another. You'll cover the essential tools of the trade and will examine sound design and compositional tips that can save you time and make you more efficient.
* Maintains an informal, yet instructive tone throughout.
* Offers practical advice and guidance from professionals in the field of game design about what software works and what doesn't as well as how to use software to tailor output for games.
* Applicable to both Mac and PC platforms.
* Includes advice on marketing game music compositions.
1. Overview of integration of music and gaming.
2. Features needed in music software for game music composing
3. The Game Soundtrack - What it is and how it works
4. Special considerations composing cues for games
5. Integrating your compositions with game clips
6. Syncing your composition to game scenes
7. Different formats for game music
8. Submitting your game music
9. Getting into the Game Music Industry
App. A List of Applications Mentioned
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