Description
Discover how to achieve the stunning imagery and dazzling effects that wow audiences in animated and live action motion pictures. "The RenderMan Shading Language Guide" shows you how to master this powerful rendering program, used by filmmakers in conjunction with 2D and 3D painting, modeling, and animation software to transport audiences to faraway lands and awe them with fantastic creatures. A comprehensive guide to the RenderMan Shading Language (RSL), the book teaches experienced 3D animators and artists fundamentalsthrough advanced RSL and image synthesis concepts. Beginning with an introduction to RSL, you'll learn about the shader writing process and how to set up a proper shader developing environment. After that you'll try your hand at some simple shading methods such as light and volume shaders. Once you have the basics down, you'll move on to more advanced
shading skills including raytracing, global illumination, pattern anti-aliasing, and DSO shadeops. The book presents over 80 complete shaders and teaches good coding style and techniques. "The RenderMan Shading Language Guide" presents the skills you need to become proficient with RSL so that you can use them to create amazing special effects for use in
movies, video games, and more.
CONTENTS:
Part 1 RSL Fundamentals
Chapter Introduction to RSL and Shading
Chapter RSL Details
Chapter Basics of Shader Writing
Part 2 Shader Development
Chapter Setting Up a Developing Environment
Chapter Fundamental Math for Shader Writers
Chapter Basic Programming Concepts.
Chapter Shader Design Methodology
Part 3 Good Shading Practices
Chapter Commenting your shaders.
Chapter - Shading Etiquette
Part 4 Basic Shading
Chapter Surface Shaders
Chapter Displacement Shaders
Chapter Light Shaders
Chapter Volume Shaders
Chapter Imager Shaders
Part 5 Intermediate Shading
Chapter Illumination loops - BRDFs
Chapter Procedural Patterns
Chapter Texture Mapping
Chapter Raytracing in RSL
Part 6 Advanced Shading
Chapter Advance Shading Techniques
Chapter Global Illumination Techniques
Chapter Shader Anti-aliasing
Chapter - Beyond RSL, DSO Shadeops
Part 7 A Collection of Shader Recipes
Chapter Shader Recipes
Published
01 Jan 2008
Publisher
COURSE TECHNOLOGY INC.
ISBN
9781598632866
Pages
656




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