Description
Houdini has long been a dominant tool used in the creation of some of the most awe-inspiring animation and cinematic effects ever made. It is preferred by numerous studios for their most demanding challenges. If you go to the theater and see something that blows your mind, it is a good bet that Houdini had a hand in it. Now you can conquer the amazing technology of Houdini with confidence. With this book, you will learn how to apply each of Houdini's breathtaking features to your projects as you take on modeling, character animation, particle effects animation, dynamic simulation animation, shading, digital asset creation, and rendering. The Magic of Houdini is full of exercises, tips, and illustrations to help you tackle each new skill. Get ready to experience the mystery, the majesty, the magic of Houdini!CONTENTS:
Chapter 1 - Welcome
Chapter 2 - 3D Concepts Reviewed
Chapter 3 - The Interface
Chapter 4 - Object Operators (OBJs)
Chapter 5 - Surface Operators (SOPs)
Chapter 6 - Additional SOPs Practice
Chapter 7 - Animation
Chapter 8 - Particle Operators (POPs)
Chapter 9 - Shader Operators (SHOPs)
Chapter 10 - VEX Operators
Chapter 11 - Digital Assets
Chapter 12 - Dynamic Operators (DOPs)
Chapter 13 - Render Outputs (ROPs)
Chapter 14 - And So It Ends?
Published
01 Jan 2006
Publisher
COURSE TECHNOLOGY INC.
ISBN
9781598630824
Pages
356




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