Description
With the increasing popularity of games that run on all PC platforms - whether Windows, Mac, or Linux - the search is on for game developers who can create cross-platform games. Cross-Platform Game Development explains to both beginners and experts how to use cross-platform tools, provides tutorials on setting up and compiling key gaming libraries, and examines the necessary code and conceptual frameworks to get started on the path to making cross-platform games.With this book:
* Discover how to create cross-platform games in C++ using the cross-platform editor Code::Blocks.
* Explore how to make games quickly with a combination of cross-platform and open-source gaming libraries.
* Understand the fundamentals of game programming, including hierarchial scene management, collision detection, and depth sorting.
* Learn how to make both 2D and 3D real-time cross-platform games, complete with sound, graphics, and more.
Published
16 Jun 2008
Publisher
Wordware
ISBN
9781598220568
Pages
421




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