Description
Presents an overview of modelling basics and shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. This book helps understand the building blocks of modelling, including quads, edge loops, normals, UVs, and mapping, and discover how modelling by formula eases the character creation process.CONTENTS:
What am I getting myself into?
Words of wisdom
A modeling primer
Beginning the modeling process
Building the head
Creating the ear
What beautiful eyes you have
Open wide
Fleshing out the body
Hands & feet
Fine-tuning the model
UVs & textures
Character rigging
The weighing is the hardest part
CD contains images from the book & Maya files
Published
11 Dec 2006
Publisher
Wordware
ISBN
9781598220209
Pages
500




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