XBOX 360 Forensics: A Digital Forensics Guide To Examinning Artifacts by Steven Bolt

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Description

Game consoles have evolved to become complex computer systems that may contain evidence to assist in a criminal investigation. From networking capabilities to chat, voicemail, streaming video and email, the game consoles of today are unrecognizable from complex computer systems. With over 10 million XBOX 360s sold in the United States the likelihood that a criminal investigator encounters an XBOX 360 is a certainty. The digital forensics community has already begun to receive game consoles for examination, but there is no map for them to follow as there may be with other digital media. XBOX 360 Forensics provides that map and present the information for the examiners in an easy to read, easy to read format.

* Game consoles are routinely seized and contain evidence of criminal activity

* Author Steve Bolt wrote the first whitepaper on XBOX investigations

CONTENTS:

Chapter 1. The Xbox 360: Why We Need to be concerned Chapter 2. Xbox 360 Hardware Chapter 3. XBOX LIVE Chapter 4. Configuration of the Console Chapter 5. Initial Forensic Acquisition and Examination Chapter 6. Xbox 360 - Specific File Types Chapter 7. Xbox 360 Hard Drive Chapter 8. Post-System Update Drive Artifacts Chapter 9. XBOX Live Redemption Code and Facebook Chapter 10. Game Play Chapter 11. Additional Files and Research Techniques Appendix A. Tools Used in this Research Appendix B. List of Products Used to Construct the Off the Shelf Capture Box Appendix C. Removal of the Hard Drive from the New XBOX 360 Slim and Artifacts Pertaining to Data Migration from One Drive to Another Appendix D. Other Publications
Published

11 Feb 2011

Publisher

SYNGRESS MEDIA

ISBN

9781597496230

Pages

290

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