Description
Blender is the first 3D package to integrate a game engine as well as tools for editing game-logic and creating interactive animation. The Blender GameKit, 2nd Edition is the official guide for 3D artists, animators, and game designers interested in exploring this part of Blender. This completely revised, full-color edition covers Blender 2.48, including all contributions from the Open Game Yo Frankie! project.The Blender GameKit starts with an extensive section explaining the basic concepts of 3D design and offering a full introduction to the Blender interface. Through step-by-step tutorials, the book shows how to create models, add motion to them, and turn them into simple games. Experienced 3D artists will appreciate the more complex game demos, the character animation tutorials, the introduction to Python, a tutorial with the Frankie character, and the advanced reference section.
The CD contains several playable and editable Blender game demos, created by renowned artists from the Blender community; all the files needed for the tutorials; and Blender 2.48 for all platforms.
CONTENTS:
Chapter 1: Foreword
Chapter 2: Quickstart
Chapter 3: Introduction to 3D and Game Engines
Chapter 4: Blender Basics
Beginner Tutorials
Chapter 5: Pumpkin Run
Chapter 6: Tube Cleaner
Intermediate Tutorials
Chapter 7: Pinball
Chapter 8: SubRacer
Advanced Tutorials
Chapter 9: Blender Basic Network Setup
Chapter 10: Game Character Animation Using Armatures
Chapter 11: Flying Buddha
Special
Chapter 12: "Yo Frankie!" The Open Game Project
Reference
Chapter 13: The Blender Game Engine Reference
Appendix
Published
11 May 2009
Publisher
NO STARCH PRESS
ISBN
9781593272050
Pages
317




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