Description
Take your 3D game programming skills to the next level! Advanced 3D Game Programming All in One uses the Torque Game Engine to teach experienced 3D game programmers advanced concepts. You'll use the Torque Game Engine to learn each new skill, maximizing your game engine experience. Quickly conquer TorqueScript, simulation techniques, the ins and outs of the game engine, player control, and using applied artificial intelligence. Then take it up a notch and discover how to spice up your game with enhanced game modeling using character and shape modeling and dynamic skins. Advanced 3D Game Programming All in One reveals the techniques and mechanisms that will give you an insider's look into the realm of game development so you can create your own amazing games just like the pros.CONTENTS:
PART I - Advanced Script Programming
Chapter 1. A Target Rich Environment
Chapter 2. Working with Torque Script
Chapter 3. Vectors and Matrices
Chapter 4. Advanced 3D Using Torque Scripts
PART II - Game Engine Interfacing
Chapter 5. Game Engine Design
Chapter 6. Game Control Flow
Chapter 7. Simulation [Hands On]
Chapter 8. Control [Hands On]
PART III - Advanced Game Programming
Chapter 9. Introduction to Artificial Intelligence [Hands On]
Chapter 10. Advanced Artificial Intelligence Techniques [Hands On]
Chapter 11. Damage management [Hands On]
Chapter 12. Real World Terrain [Hands On]
Chapter 13. Database Interfacing via PHP pages [Hands On]
PART IV - Advanced Game Modeling
Chapter 14. Advanced Character Modeling Techniques [Hands On]
Chapter 15. Advanced Structure Modeling Techniques
Chapter 16. Dynamic Skins [Hands On]
Published
01 Sep 2005
Publisher
COURSE TECHNOLOGY INC.
ISBN
9781592007332
Pages
590




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