Description
ntroduction1. Getting Started in Game Art
2. 2D Artwork in Games
3. 2D Animation
4. Introduction to 3D
5. Building Game Interiors
6. Lighting and Reflections
7. Building Environments in NURBS
8. Building Game Objects
9. Building Characters Part 1: The Head
10. Building Characters Part 2: The Body
11. 3D Animation
12. Specialized Geometry and Special Effects
Published
Oct 2004
Publisher
COURSE TECHNOLOGY INC.
ISBN
9781592003075
Pages
288




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