Description
With a growing number of mobile devices offering Flash support, it is an increasingly viable platform for the development of mobile applications. Foundation Flash Applications for Mobile Devices is just the book you need to learn how to take advantage of this new audience of mobile application users. Inside, it covers every facet of mobile Flash, from the essentials of the Flash Lite 1.1 and 2.X platforms and writing applications to testing your work and deploying to mobile users.Applications presented include screensavers, wallpapers, data-consuming informational programs (such as movie, news, and stock tickers), quiz games, action games, and more. You are given tips on mobile Flash development best practices, and all of the essential topics are covered, including creating and using sound, vector graphics, and bitmaps; optimizing assets for the small screen; coding realistic physics for games; and consuming web services using PHP, Java, ColdFusion, and .NET.
Throughout the book, there are many samples to put together and learn from, and several bonus applications are also available to download and check out.
CONTENTS:
PART ONE GETTING STARTED
Chapter 1 Macromedia and Adobe Flash: An Overview
Chapter 2 Mobile Devices
Chapter 3 Flash Lite 1.1 and Your First Flash Lite Application
Chapter 4 Flash Lite 2.X
PART TWO LET'S GET DEVELOPING!
Chapter 5 Application Development
Chapter 6 Mobile Gaming
Chapter 7 Flash Lite Mobile Entertainment Basics
Chapter 8 Flash Mobile Sound
Chapter 9 Flash Mobile Video
Chapter 10 Extending Flash Lite
PART THREE THE POST-DEVELOPMENT STAGE
Chapter 11 Distribution and Deployment
Chapter 12 The Future of Flash in the Mobile World
PART FOUR APPENDIXES
Appendix A Error Codes
Appendix B FSCommand2 Commands
Appendix C Glossary of Terms
Published
04 Jan 2007
Publisher
FRIENDS OF ED ACADEMIC
ISBN
9781590595589
Pages
520




Static Book Details Index Page - Click Here to go to Computer Manuals Website