Description
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first - time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands - on, and ready - to - use code examples. You will not be disappointed.
FEATURES:
This book includes coverage such as sound HTTPS support, lots of user interface API enhancements, a Game API, sound/music API, 3D graphics, Bluetooth, and much more. It's easy to read with lots of practical hands-on and able to use code examples.
CONTENTS:
Chapter 1: Introduction
Chapter 2: Building MIDlets
Chapter 3: All About MIDlets
Chapter 4: Almost the Same Old Stuff
Chapter 5: Creating a User Interface
Chapter 6: Lists and Forms
Chapter 7: Custom Items
Chapter 8: Persistent Storage, FileConnection and PIM -- NEW
Chapter 9: Connecting to the World
Chapter 10: SMS/MMS -- NEW
Chapter 11: Bluetooth & OBEX -- NEW
Chapter 12: Programming a Custom User Interface
Chapter 13: The Game API
Chapter 14: 3D Graphics -- NEW
Chapter 15: Sound and Music with MMAPI
Chapter 16: Performance Tuning
Chapter 17: Protecting Network Data
Appendix: MIDP API Reference
Published
01 Apr 2005
Publisher
APRESS
ISBN
9781590594797
Pages
456




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