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 Game Writing Handbook
  

  Game Writing Handbook by Rafael Chandler

  • Published by: CHARLES RIVER MEDIA
  • Author: Rafael Chandler
  • Page Count: 295
  • Group: PROGRAMMING - GAME DESIGN
  • ISBN: 1584505036 / 9781584505037
  • Published: Apr 2007

Our Price: 15.17
Discount: 31%
RRP: 21.99 

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Book Information and Description:

Game Writing Handbook
This practical guide is ideal for anyone interested in learning how to write scripts and stories for video games, particularly movie writers and fiction authors. It is also intended to instruct current video game writers and designers about how to be more effective in collaborating with the developers, programmers, level designers, designers, musicians, concept artists, producers, and directors. It details how important writing a good story is, and provides practical information about designing storylines, creating characters, and writing dialogue. The book offers field-tested techniques for organizing data, formatting documents, and presenting information. It outlines a framework for guiding the creative process, and features spreadsheets, checklists, document templates, and dozens of examples of screenplays. In addition, it teaches the nuts-and-bolts facts about the process of writing a game, along with details on the day-to-day work of a writer, from concept to ship date. Each chapter is accompanied by from-the-trenches interviews with experienced game writers and designers.

CONTENTS:

Chapter 1: Writing Games: An Overview

Chapter 2: Creating the Game Concept

Chapter 3: Evolving the Concept

Chapter 4: Designing the Story

Chapter 5: Developing the Narrative Structure

Chapter 6: Creating Story Assets

Chapter 7: Documenting Story Elements

Chapter 8: Writing Game Dialogue

Chapter 9: Understanding Technical Parameters

Chapter 10: Understanding Conceptual Parameters

Chapter 11: Implementing Story Design

Chapter 12: Testing Story Elements

Chapter 13: Understanding Post-Production

Chapter 14: Creating Additional Documentation

 

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