Description
Novel approaches have taken augmented reality (AR) beyond traditional eye-worn or hand-held displays, enabling new application areas for museums, research, industry, and artistic expression. The authors developments in the field enable innovations in a number of areas, including museum displays, virtual showcases, hologram interaction and imbedded entertainment with smart projectors. This book discusses spatial augmented reality approaches that exploit large optical elements and video-projectors, using interactive rendering algorithms, calibration techniques, and display examples. It provides a comprehensive overview, detailed math, code fragments, and Implementation instructions that enable interested readers to create spatial AR displays by themselves. This book is an essential guide for beginners and experts in digital art and media, including graduate and undergraduate students, researchers, and media artists.Published
01 Sep 2005
Publisher
A.K. PETERS
ISBN
9781568812304
Pages
366




Static Book Details Index Page - Click Here to go to Computer Manuals Website