iPhone 3D Game Programming All In One by Jeremy Alessi

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Description

This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game.

CONTENTS:

Introduction.

1: Technical Basics.

2: Apple Developer Program.

3: Unity Fundamentals.

4: Unity User Interface.

5: Unity Programming.

6: Creating a Game Concept.

7: Prototyping That Concept.

8: Taking Advantage of the Platform.

9: Debugging With Unity Remote.

10: Polishing a Prototype.

11: Uploading With iTunes Connect.

12: User Feedback and Updates.
Published

13 Jul 2010

Publisher

DELMAR PUBLISHING

ISBN

9781435454781

Pages

415

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