Description

Beginning Arduino Programming allows you to quickly and intuitivelydevelop your programming skills through sketching in code.This clear introduction provides you with an understanding of the basicframework for developing Arduino code, including the structure, syntax,functions, and libraries needed to create future projects. You will alsolearn how to program your Arduino interface board to sense the physicalworld, to control light, movement, and sound, and to create objects withinteresting behavior. With Beginning Arduino Programming, you'll get the knowledge you need to master the fundamental aspects of writing code on the Arduino platform, even if you have never before written code. It will have you ready to take the next step: to explore new project ideas, new kinds of hardware, contribute back to the open source community, and even take on more programming languages.

   What you'll learn
* Start programming quickly with Arduino sketches.
* Write code that interacts with devices, such as LEDs, sensors,and motors.
* Work with loops, functions, randomness, and delays in yourArduino projects.
* Develop a style of writing code that reflects your individuality.
* Use many of the Arduino libraries to control even more devices.
* Read from RFID readers, write data to SD memory cards,and connect to the Internet using Ethernet. Who this book is for

    This book is for all Arduino board users who want to learn to program the Arduino board, regardless of hardware version or which devices are connected to the board. You do not need to have programmed before, but if you have, then you'll learn how to apply core coding features in the Arduino context.

    Table of Contents
* Getting Started
* Sketching in Code
* Working With Variables
* Making Decisions
* Digital Ins and Outs
* Analog in, Analog out
* Functions, Time, and Interrupts
* Arrays for Arduino
* Writing New Functions for Arduino
* Arduino Libraries
* Arduino Hardware 10
* Where to Go from Here?
* Appendix A: Common Circuits
* Appendix B: Arduino Math

CONTENTS:

Getting Started

Sketching in Code

Working With Variables

Making Decisions

Digital Ins and Outs

Analog in, Analog out

Functions, Time, and Interrupts

Arrays for Arduino

Writing New Functions for Arduino

Arduino Libraries

Arduino Hardware 10

Where to Go from Here?

Appendix A: Common Circuits

Appendix B: Arduino Math
Published

10 Oct 2011

Publisher

APRESS

ISBN

9781430237778

Pages

252

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