Winning Design! LEGO MINDSTORMS NXT Design Patterns for Fun and Competition by James Jeffrey Trobaugh ; G. Miller ; Tatiana Znayenko-Miller

Winning Design! LEGO MINDSTORMS NXT Design Patterns for Fun and Competition

by James Jeffrey Trobaugh ; G. Miller ; Tatiana Znayenko-Miller

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Description

Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It's about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS NXT. You'll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You'll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You'll produce designs that won't frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You'll find chapters on program design and organization with tips on effective coding and documentation practices. You'll learn about master programs and the needed flexibility they provide. There's even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if your involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you'll find much in this book to make your design and competition experience fun and memorable, and educational.

   What you'll learn
* Build winning robots on a foundation of good chassis design
* Reduce variability in robot mechanical movements
* Design modularattachments for quick change during competition
* Solve navigation problems such as steering, squaring up, and collision detection
* Manage software using master programs and other techniques
* Power your robot attachments via motors and pneumatics Who this book is for

    Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competitionis aimed at students, parents, teachers, and coaches involved in LEGO MINDSTORMS NXT robot design and programming. Teachers and coaches will find the book to be a valuable teaching resource. Students and parents will find insight into good design practices. And all readers will enjoy the increased satisfaction that comes from building designs that actually work, and that can be relied upon to continue to work every time.

    Table of Contents
* Design Considerations
* Chassis Design
* Going Straight
* Consistent Turning
* Line Following and Detection
* Squaring Up
* Collision Detection
* Passive Attachments
* Power Attachments
* Pneumatics
* Master Programs
* Program Management
* Documentation and Presentation
* Building DemoBot
* Building the Motor Matching Machine

CONTENTS:

Introduction

Chapter 1 What are the Requirements

Chapter 2 Chassis Designs

Part II Navigation

Chapter 3 Going Straight

Chapter 4 Consistent Steering

Chapter 5 Line Following

Chapter 6 Squaring Back Up

Chapter 7 Collision Detection

Part III Manipulation

Chapter 8 Passive Attachments

Chapter9 Power Attachments

Chapter10 Pneumatics

IV Programming

Chapter 11 Master Program

Chapter 12 Program Management

Chapter 13 Documentation & Backing Up
Published

15 Dec 2010

Publisher

APRESS

ISBN

9781430229643

Pages

291

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