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 Exploring 3D Animation With 3Ds Max 8
  

  Exploring 3D Animation With 3Ds Max 8 by Steven Till

  • Published by: DELMAR PUBLISHING
  • Author: Steven Till
  • Page Count: 273
  • Group: 3D STUDIO
  • ISBN: 1428304088 / 9781428304086
  • Published: Jan 2007

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Book Information and Description:

Exploring 3D Animation With 3Ds Max 8
In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk's widely used 3ds max animation program, with the focus always on "the art of animation." Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this often-entertaining and always-instructive resource.

Features

* Provides a solid introduction to the fundamental concepts of 3D animation.

* Discusses proper character modeling approaches, which optimize characters for animation.

* Explores the Reactor plug-in, included with software, which allows real-world physics to be applied to animated objects.

* Examines the essential aspects of key framing and rigging.

* Features an in-depth look at the Character Studio plug-in now included with the software.

* Shows how to use lighting and special effects to enhance characters and scenery.

* Presents must-know information on animated modifiers, materials, and dynamic forces such as wind and gravity.

CONTENTS:

Preface

1 - Life is Motion: Introduction to Animation Fundamentals

2 - Breathing Life into Objects: Basic Keyframing

3 - The Digital Marionette: Basic Character Rigging

4 - Digital Puppeteering: Introduction to Character Studio

5 - Animating It All: Moving Lights, Cameras, and Materials

6 - Go with the Flow: Particle Systems and Dynamics

7 - Moving Your World: Projects

Index

 

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