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Game Development Essentials: Game Simulation Development
For the first time, professional and aspiring game developers have a comprehensive resource that goes beyond the entertainment-focused aspects of game simulation to delve into its escalating impact on the outside worlds of business, education, and training. As an increasing number of Fortune 500 companies, as well as educational and governmental heavyweights
take notice of the potential usefulness of game simulations for training, the demand for developers who can skillfully integrate educational tasks with gaming features is increasing dramatically. Game Simulation Development provides an in-depth look at how games are using a variety of different simulations to incorporate educational and training-based elements. By investigating a wide range of successful games, the book offers critical knowledge regarding why certain game simulations are effective in each genre. It also explores the ways expert developers consider how players respond to visual, aural, and tactile feedback to make the simulation as convincing and immersive as possible. Additional coverage includes intrinsic and extrinsic knowledge, constructivist theory, social interaction and lateral learning, and how these principles apply to game simulation development, providing a well-rounded resource for aspiring game developers.
CONTENTS:
Part I - Setup: Creating New Worlds
Ch 1 - History of Game Simulations
Ch 2 - Audience and Market
Part II - Serious Games: Education & Training
Ch 3 - Educational Simulations
Ch 4 - Business Simulations
Ch 5 - Military Simulations
Part III - Jumping In: Simulations as Entertainment
Ch 6 - Sports Simulations
Ch 7 - Music and Art Simulations
Ch 8 - Sandboxes and Open-Ended Simulations
Ch 9 - The Future of Game Simulations
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