Game Development Essentials: Online Game Development by Rick Hall ; Jeannie Novak

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With an innovative, business-model approach, Game Development Essentials: Online Game Development provides the essentials needed to achieve long-term success with Massively Multiplayer Online Games (MMOGs). This book takes a significant and valuable departure from traditional game development books by addressing MMOG development as a complex, multi-faceted, service-oriented business, instead of focusing solely on technical, artistic, or design techniques. The resulting multi-dimensional focus allows readers to design their game and organize their development process with the entire business in mind. Coverage includes the key differences between single player games and MMOGs, as well as how the various components of the development process, such as the business model, marketing plan, gaming community and technical constraints, influence one another and determine the success of the MMOG.

CONTENTS:

Part I: Setup Looking At The Big Picture Chapter 1 History: Where Did Massively Multiplayer Online Games Come From?

Chapter 2 Constraints: Understand The Issues Before Starting A Design

Chapter 3 Organization: Don't Start Working Without First Making A Plan Part II: Development Transforming A Game Into A Lifestyle

Chapter 4 Content: General Design Philosophies And Goals

Chapter 5 Vision: Crafting A Personality And Avoiding The Cliches

Chapter 6 Spin: Designing With Community, Marketing, And Business Part III: Launch It Isn't A Game Anymore. Now It's A Business

Chapter 7 Live!: So Your Game Has Launched. Now What?

Chapter 8 Communities: Navigating The Feedback Of Thousands

Chapter 9 Endgame: Where Is It All Going And When Will It End?
Published

05 May 2008

Publisher

DELMAR PUBLISHING

ISBN

9781418052676

Pages

271

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