Books Home | About Us | Index | Next Record | Browse

The online computer book shop for UK & Europe                                   

Tel: 0121 706 6000 

Static Book Details Page - Computer Manuals Website

 Managing Interactive Media Projects
  

  Managing Interactive Media Projects by Tim Frick

  • Published by: DELMAR PUBLISHING
  • Author: Tim Frick
  • Page Count: 198
  • Group: GRAPHICS
  • ISBN: 1418050016 / 9781418050016
  • Published: Oct 2007

Our Price: 19.57
Discount: 26%
RRP: 26.44 

For Latest Pricing and Availability Click Here
 

The online computer book shop for UK & Europe

Book Information and Description:

Managing Interactive Media Projects
From the birth of a media project idea to the implementation and maintenance of that project, this book provides the skills and know-how to master the process of managing interactive media projects. Managing Interactive Media Projects offers important insights and techniques for various approaches to the process of creating interactive media. It covers the ever-important steps of planning, documenting, writing, designing, implementing, testing, debugging and maintaining interactive media projects that range from web sites and online media to DVDs, CD-ROMs and Flash. Detailed breakdowns of key steps in developing interactive projects coupled with in-depth case studies and digital supplemental materials make it a valuable resource in today's creative market. Written in a cohesive yet easy to understand manner, this book will transform the daily drudgery of technical specifications and documentation into an easy-to-implement process that will help readers to surpass even their own expectations on their interactive media projects.

Features:

* Vivid illustrations highlight important concepts and engage readers, motivating them to brainstorm projects of their own
* Up-to-date coverage provides a current view of the industry and the skills needed to be successful, at a time when other books on the topic are dated and irrelevant to today's media designers
* Coverage includes a wide array of interactive disciplines, allowing readers to broaden their skill sets

CONTENTS:

1- Creating Interactive Media: An Overview
2- Birth of an Idea
3- Defining Project Specs
4- Content Assessment and Treatment
5- Information Architecture and Nav Chart
6- Creating a Script and Asset List
7- Proposals, Project Scope, and Feature Creep
8- Art Direction and Interface Design
9- Prototyping and Feature Creep Redux
10- Design Production
11- Revisions and Approval of Screen Designs
12- Interactive Production and Programming
13- User Testing, Revision Tracking, and QA
14- Final Revisions, Release Candidate, and Master
15- Promotion and Maintenance
16- Conclusion

 

Book store with some thing for everyone