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Game Development Essentials: Game Artificial Intelligence
Written by experts with years of gaming industry experience developing today's most popular games, Game Development Essentials: Game Artificial Intelligence provides an engaging introduction to "real world" game artificial intelligence techniques. With a clear, step-by-step approach, the book begins by covering artificial intelligence techniques
that are relevant to the work of today's developers. This technical detail is then expanded through descriptions of how these techniques are actually used in games, as well as the specific issues that arise when using them. With a straightforward writing style, this book offers a guide to game artificial intelligence that is clear, relevant, and updated to reflect the most current technology and trends in the industry.
Features
* Illustrations, screenshots, and diagrams provide visual descriptions of the algorithms, data structures, and games
* Sidebars, Case Studies, and Profiles engage readers and provide a context for the information covered
* Supplementary student CD includes a variety of working programs that readers can run to see various techniques in action, as well as full source code for the programs
CONTENTS:
Introduction
Part I: Creating Behaviours
Chapter 1: History and Concepts
Chapter 2: AI Agents
Chapter 3: Complexity and Broad Scope
Part II: Controlling Behaviours
Chapter 4: Customizing AI Systems
Chapter 5: Expert Systems
Chapter 6: Pathfinding
Part III: Advanced Topics & Applications
Chapter 7: Advanced Pathfinding Techniques
Chapter 8: Looking Smart: maximizing perception of intelligence
Chapter 9: Putting It All Together: designing and building quality game artificial intelligence
Resources
Index
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