Description
Game Development Essentials: Game Project Management is the only book on the market that offers a comprehensive introduction to game project management in an informal and accessible style, while concentrating on both theory and practice. This book offers an overview of the game project management process including: roles and responsibilities of team members; phases of production; concept development; testing, marketing; scheduling; and budgeting. The fast-growing game industry has fueled rapid upward movement of game production staff into the ranks of management. This book will train readers in the tools and techniques necessary to become effective team leaders.CONTENTS:
Chapter 1 - History of Game Project Management
Chapter 2 - Concept Development
Chapter 3 - Game Design
Chapter 4 - Technical Design
Chapter 5 - Art & Sound Design
Chapter 6 - Production Plan
Chapter 7 - Team Management
Chapter 8 - External Relationships
Chapter 9 - Putting It All Together from idea to reality
Resources
Companion DVD:
* Game engines
* Game design documentation
* Game design articles from Harvey Smith & Barrie Ellis
* Game project management spreadsheets
* Game concept art
* Game demos/trial versions
Published
01 Mar 2007
Publisher
DELMAR PUBLISHING
ISBN
9781418015411
Pages
284




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