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 Game Development Essentials: Game Level Design
  

  Game Development Essentials: Game Level Design by Travis Castillo ; Jeannie Novak

  • Published by: DELMAR PUBLISHING
  • Author: Travis Castillo ; Jeannie Novak
  • Page Count: 307
  • Group: GAMES PROGRAMMING
  • ISBN: 1401878644 / 9781401878641
  • Published: May 2008

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Book Information and Description:

Game Development Essentials: Game Level Design
Learn how to design game levels for the next generation of game engines with "Game Development Essentials: Game Level Design". This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished, playable end. If you want to create worlds that are immersive and creative - but still as efficient as can be - this is the book for you!

CONTENTS:

Part 1,Foundation

Chapter 1,History & Background:the World of the Level designer

Chapter 2,Conceptualization:spawning your imagination

Chapter 3,Paper Design:creating the level blueprint

Part II:Construction

Chapter 4,Blocking in:building a solid foundation

Chapter 5,Environmental Art:creating the illusion of life

Chapter 6,Asset Creation:structures,props & other objects

Chapter 7,Lighting & Effects:creating the atmosphere

Part III:Refinement

Chapter 8 Final Touches:scripting & polishing

Chapter 9,Games of Our Lives:the future of level design

 

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