Description
Creating a 3D Animated CGI Short presents an insightful behind-the-scenes tour of the entire production process for 3D artists, animators, and independent filmmakers who are interested in creating their own CGI shorts as well as for those who are simply fans and enthusiasts of CGI films in general. This book presents detailed examples of every step of the production process; from initial concept through character design, set design, modeling, texturing, lighting, camera animation, character animation, lip sync, rendering, post-production, compositing, and all the way to film festival submissions and online web distribution. It truly has something for everyone interested in CGI films.Using readily available off-the-shelf hardware and software such as modo, LightWave 3D, FPrime, HD Instance, Peak, Shake, iMovie, iDVD, GarageBand and more, Creating a 3D Animated CGI Short shows how to produce a complete 3D animated CGI Short, including how to fund the production by taking on paid freelance projects along the way. Where other filmmaking books typically describe industry standard methodologies that are most effective for larger productions, this book shows how to drastically simplify and condense those processes and focus only on the essential elements that will enable a single artist or filmmaker to complete a CGI short on their own.
CONTENTS:
Part 1 The Many Milestones Leading to The Autiton Archives
Chapter 1 Early Tests
Chapter 2 Creating a Dry Run Test Short - BlastOff!
Chapter 3 BlastOff! Results
Chapter 4 Lessons Learned
Chapter 5 Funding the Pilot
Chapter 6 Tools of the Trade
Part 2 Creating the CGI Pilot - Fault Effect
Chapter 7 Time to Chart a Course
Chapter 8 Making a 3D CGI Film Star - 0090
Chapter 9 Lip Sync Animation Study - Tuna Fish
Chapter 10 0090 Takes a Walk, with IK Booster
Chapter 11 Designing the Instance Generator Lattice Exterior
Chapter 12 Designing and Modeling the Interior Set
Chapter 13 Lighting and Texturing the Interior Set
Chapter 14 Designing and Animating the Autiton Drone Instances
Chapter 15 Special Effects
Chapter 16 Creating a 3D Digital Storyboard and Shot List
Chapter 17 Animating the Main Character
Chapter 18 Network Rendering
Chapter 19 Compositing, Editing, and Output
Chapter 20 Adding a New Dimension with a Sound Track
Part 3 The Journey Beyond Production
Chapter 21 Show and Tell - Short Film Distribution
Chapter 22 Looking to the Horizon and Beyond
Published
Apr 2010
Publisher
JONES AND BARTLETT
ISBN
9780763782641
Pages
535




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