Description

Multimedia is hot and, as a result, there are many books with the word multimedia in the title. The Design and Implementation of Multimedia Software with Examples in Java is intended for software engineers and object-oriented programmers who are interested in designing and developing multimedia software. At a high level, it discusses the physics, biology and psychology of visual and auditory perception and the implications of these processes for the characterization of multimedia software. At an intermediate level, it discusses the use of various patterns in the design of multimedia software. At a lower level, it discusses different ways of adding multimedia functionality to applications of various kinds. It can be viewed as both a book about multimedia software that uses object-oriented design/programming, and a book about object-oriented design/programming that happens to use visual and auditory examples (such as image processing, vector graphics, video, animation, audio processing, and musical scores).

CONTENTS:

Chapter 1 Background

Chapter 2 Event-Driven Programming

Chapter 3 Programs

Chapter 4 Visual Content

Chapter 5 Sampled Static Visual Content

Chapter 6 Described Static Visual Content

Chapter 7 A Static Visual Content System

Chapter 8 Sampled Dynamic Visual Content

Chapter 9 Described Dynamic Visual Content

Chapter 10 Auditory Content

Chapter 11 Sampled Auditory Content

Chapter 12 Described Auditory Content (Music)
Published

10 Aug 2010

Publisher

JONES AND BARTLETT

ISBN

9780763778125

Pages

369

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