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 Silverlight 1.0 Unleashed
  

  Silverlight 1.0 Unleashed by Adam Nathan

  • Published by: SAMS
  • Author: Adam Nathan
  • Page Count: 258
  • Group: SILVERLIGHT
  • ISBN: 0672330075 / 9780672330070
  • Published: Oct 2007

Our Price: 20.29
Discount: 30%
RRP: 28.99 

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Book Information and Description:

Silverlight 1.0 Unleashed
Full Color

  Code samples appear as they do in Visual Studio and Expression Blend!

  Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio and Expression Blend!

  Silverlight is a lightweight but powerful plug-in for multiple web browsers on multiple operating systems that makes it easier than ever to create rich web-based content, applications, and controls. With support for vector graphics, animations, full-screen high-definition video, and more, Silverlight gives you the ability to create more compelling content than you dreamed possible for Windows, Mac OS X, and Linux. Silverlight provides much of the power of Windows Presentation Foundation, but with less overhead and easy integration with HTML and AJAX-style applications. Silverlight 1.0 Unleashed is the authoritative book that covers the technology in a practical and approachable fashion, authored by Silverlight guru and Microsoft developer Adam Nathan.

* Covers everything you need to know about Extensible Application Markup Language (XAML) in Silverlight
* Examines the Silverlight feature areas in depth: graphics, text, audio, video, animation, ink, events, and more
* Demonstrates how to create reusable controls and perform common tasks (such as drag-and-drop) using basic building blocks
* Explains how to download assets asynchronously to maximize your user experience
* Demonstrates how to create hybrid applications that mix Silverlight content with HTML or Flash content
* Highlights features scheduled for future versions of Silverlight while showing how to achieve your desired results with the current version Introduction 1

  Part I Fundamentals

  1 Getting Started 9

  2 XAML 39

  Part II Creating Static Content

  3 Shapes, Lines, and Curves 61

  4 Text 83

  5 Brushes and Images 99

  6 Positioning and Transforming Elements 117

  Part III Making Your Content Come to Life

  7 Responding to Input Events 143

  8 Downloading Content on Demand 179

  9 Animation 191

  10 Audio and Video 219

CONTENTS:

Introduction 1

  Part I Fundamentals

  1 Getting Started 9

  2 XAML 39

  Part II Creating Static Content

  3 Shapes, Lines, and Curves 61

  4 Text 83

  5 Brushes and Images 99

  6 Positioning and Transforming Elements 117

  Part III Making Your Content Come to Life

  7 Responding to Input Events 143

  8 Downloading Content on Demand 179

  9 Animation 191

  10 Audio and Video 219

 

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