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 Digital Art
  

  Digital Art by Christiane Paul

  • Published by: THAMES & HUDSON
  • Author: Christiane Paul
  • Page Count: 256
  • Group: GRAPHICS
  • ISBN: 0500203989 / 9780500203989
  • Published: Apr 2008

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Book Information and Description:

Digital Art
Digital technology has revolutionized the way we produce and experience art. Not only have traditional forms of art such as printing, painting, photography and sculpture been transformed by digital techniques and media, but entirely new forms such as net art, software art, digital installations and virtual reality have emerged as recognized artistic practices, collected by major museums, institutions and private collectors the world over.

Christiane Paul surveys the developments in digital art from its appearance in the 1980s up to the present day, and looks ahead to what the future may hold. Drawing a distinction between work that uses digital technology as a tool to produce traditional forms and work that uses it as a medium to create new types of art, she dicusses the key artists and works.

The book explores themes raised and addressed by the art, such as viewer interaction, artificial life and intelligence, political and social activism, networks and telepresence, as well as issues such as the collection, presentation and preservation of digital art.

CONTENTS:

Introduction

    A short history of technology and art

    The presentation, collection, and preservation of digital art

Chapter 1 - Digital Technologies as a Tool

    Digital imaging: photography and print

    Sculpture

Chapter 2 - Digital Technologies as a Medium

    Forms of digital art

    Installation

    Film, video, and animation

    Internet art and nomadic networks

    Software art

    Virtual reality and augmented reality

    Sound and music

Chapter 3 - Themes in Digital Art

    Artificial life

    Artificial intelligence and intelligent agents

    Telepresence, telematics, and telerobotics

    Body and identity

    Databases, data visualization, and mapping

    Beyond the book: text and narrative environments

    Gaming

    Tactical media, activism, and hacktivism

    Technologies of the future

Glossary

Artists' websites and online art projects

Digital arts organizations and networks, museums, and galleries

Digital art festivals

Select new media art exhibitions

Select bibliography

List of illustrations

Index

 

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