Cocoa Programming for Mac OS X for Dummies, 2nd Edition by Erick Tejkowski

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Cocoa programming is not only the favored development environment for Mac OS X, it’s also a primary tool for creating iPhone and iPod Touch software. That makes this a great time to learn Cocoa, and Cocoa Programming for Mac OS X For Dummies is the ideal place to start!

  
This book gives you a solid foundation in Cocoa and the unusual syntax of Objective-C. You’ll learn what’s new in Cocoa frameworks and create an application step by step. For example, you can:
* See how Xcode underlies your applications as the main component of Apple’s IDE
* Examine the basics of the Objective-C language, the elements of a Cocoa interface, and object-oriented programming
* Use Xcode and Interface Builder
* Spruce up your apps with audio, video, Internet features, stylized text, and more
* Create applications with the stunning graphics for which Macs are famous
* See how to build apps with multiple documents and even executables that aren’t traditional Mac apps
* Use all the exciting new Cocoa features
* Work with Cocoa numbers, arrays, Booleans, and dates
* Build document-based applications
* Simplify with key-value coding

  
The better you understand Cocoa programming, the better the applications you can create for Mac OS X, iPhone, and iPod Touch. Cocoa Programming for Mac OS X For Dummies makes it easy and fun!

  Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

CONTENTS:

Introduction.

  Part I: Developer Tools.

  
Chapter 1: A Brief Tour of Cocoa Development.

  
Chapter 2: Creating Your First Cocoa Application.

  
Chapter 3: Xcode.

  
Chapter 4: Interface Builder.

  
Chapter 5: Putting Polishing Touches on Your Application.

  Part II: Instant Cocoa and the Objective-C Language.

  
Chapter 6: The Basics of Objective-C.

  
Chapter 7: MVC Design.

  
Chapter 8: A Window with a View.

  
Chapter 9: Working with Interface Controls.

  
Chapter 10: Cocoa Data Types.

  Part III: Putting It All Together: Cocoa Programming in Depth.

  
Chapter 11: Text.

  
Chapter 12: Graphics.

  
Chapter 13: Managing Your Files.

  
Chapter 14: Printing with Cocoa.

  
Chapter 15: Cocoa on the Internet.

  
Chapter 16: Multimedia.

  Part IV: Advanced Cocoa Topics.

  
Chapter 17: Document-Based Applications.

  
Chapter 18: Cocoa Bindings.

  
Chapter 19: Core Data.

  Part V: The Part of Tens.

  
Chapter 20: Ten Tips to Make Cocoa Programming Easier.

  
Chapter 21: Ten Great Web Sites for Cocoa Developers.

  Index.
Published

01 Feb 2009

Publisher

WILEY

ISBN

9780470432891

Pages

386

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