Professional Adobe Flex 3 by Joseph Balderson ; Peter Ent ; Jun Heider ; Todd Prekaski ; Tom Sugden ; Andrew Trice ; David Hassoun ; Joe Berkovitz ; Rich Tretola

Professional Adobe Flex 3

by Joseph Balderson ; Peter Ent ; Jun Heider ; Todd Prekaski ; Tom Sugden ; Andrew Trice ; David Hassoun ; Joe Berkovitz ; Rich Tretola

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With Professional Adobe Flex 3, put your prior experience with Flash, ActionScript and XML-based languages to good use and learn how to use the Flex 3 platform to create Rich Internet Applications and AIR applications. Understand the potential of the Flex 3 platform through practical examples and hands-on advice on topics like desktop deployment, developing applications in MXML, creating custom flex components, charting, targeting AIR, and data interconnectivity.

CONTENTS:

Introduction.

  Part I: Introduction to Flex 3.

  
Chapter 1: Why Flex?

  
Chapter 2: The Flex 3 Ecosystem.

  
Chapter 3: ActionScript 3.0 Fundamentals.

  
Chapter 4: Using ActionScript 3.0.

  
Chapter 5: Introduction to Flex Builder 3.

  Part II: Developing with Flex 3.

  
Chapter 6: Using Flex Builder 3.

  
Chapter 7: MXML Fundamentals.

  
Chapter 8: Developing with Flex Builder 3.

  
Chapter 9: Customizing Flex Builder 3.

  Part III: Working with Components.

  
Chapter 10: The Component Life Cycle and Class Hierarchy.

  
Chapter 11: Using Data Binding and Events.

  
Chapter 12: User Interface Controls and Containers.

  
Chapter 13: Layout Strategies.

  
Chapter 14: User Interface Integration.

  
Chapter 15: Getting Started with AIR.

  Part IV: Advanced Component Development.

  
Chapter 16: Custom ActionScript Components.

  
Chapter 17: Custom MXML Components.

  
Chapter 18: Extending Flex Components.

  
Chapter 19: Advanced Event Programming.

  
Chapter 20: State Management.

  
Chapter 21: Using Libraries.

  Part V: Visual Effects and Multimedia.

  
Chapter 22: Styles.

  
Chapter 23: Skinning and Themes.

  
Chapter 24: Visual Effects.

  
Chapter 25: Dynamic Skinning and the Drawing API.

  
Chapter 26: Flash Integration.

  
Chapter 27: Loading External Assets.

  
Chapter 28: Video and Sound.

  
Chapter 29: Advanced Flash Integration.

  Part VI: Data Management.

  
Chapter 30: Working with Data.

  
Chapter 31: Formatters and Validators.

  
Chapter 32: Using the List Components.

  
Chapter 33: Advanced Data Controls.

  
Chapter 34: Drag and Drop in Flex.

  
Chapter 35: Drag and Drop in AIR.

  
Chapter 36: Using the Charting Components.

  
Chapter 37: Resource Bundles and Data Localization.

  Part VII: Client Communications.

  
Chapter 38: Browser Communication in Flex.

  
Chapter 39: HTML Mashups with AIR.

  
Chapter 40: Deep Linking.

  
Chapter 41: System Interactions in Flex.

  
Chapter 42: Native Desktop Support with AIR.

  
Chapter 43: LocalConnection and Shared Objects.

  
Chapter 44: File Management with Flex.

  
Chapter 45: Local File Management with AIR.

  Part VIII: Server Integration.

  
Chapter 46: Introduction to RPC Services.

  
Chapter 47: Error Handling.

  
Chapter 48: Flex and Flash Media Server.

  
Chapter 49: RESTful Web Services with Flex and the Zend Framework.

  
Chapter 50: Integrating Flex and Java.

  
Chapter 51: Web Services with .NET and Flex.

  
Chapter 52: Offline Data Access with AIR.

  Part IX: Data Services.

  
Chapter 53: Introduction to LCDS.

  
Chapter 54: LCDS and ColdFusion.

  
Chapter 55: The Message Service.

  
Chapter 56: The Data Management Service.

  
Chapter 57: Advanced Data Management Services.

  
Chapter 58: The Data Services Stress Testing Framework.

  
Chapter 59: Using BlazeDS.

  Part X: Using Cairngorm.

  
Chapter 60: MVC Frameworks.

  
Chapter 61: Introduction to Cairngorm.

  
Chapter 62: Applied Cairngorm.

  
Chapter 63: Advanced Cairngorm.

  Part XI: Application Development Strategies.

  
Chapter 64: Best Practices.

  
Chapter 65: The Security Model.

  
Chapter 66: Modular Application Development.

  
Chapter 67: Application Performance Strategies.

  
Chapter 68: Project Documenting with ASDoc.

  
Chapter 69: Desktop Deployment with AIR.

  
Chapter 70: Dual Deployment for Flex and AIR.

  Part XII: Testing and Debugging.

  
Chapter 71: Debugging Flex Applications.

  
Chapter 72: Using the Flex Profiler.

  
Chapter 73: Unit Testing and Test-Driven Development with FlexUnit.

  
Chapter 74: The Logging Framework.

  
Chapter 75: The Automation Framework.

  
Appendix A: ActionScript Language Comparison.

  
Index.
Published

01 Jun 2009

Publisher

WROX/WILEY

ISBN

9780470223642

Pages

1426

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