Books Home | About Us | Index | Next Record | Browse

The online computer book shop for UK & Europe                                   

Tel: 0121 706 6000 

Static Book Details Page - Computer Manuals Website

 ActionScript 3.0: Visual QuickStart Guide
  

  ActionScript 3.0: Visual QuickStart Guide by Derrick Ypenburg

  • Published by: PEACHPIT PRESS
  • Author: Derrick Ypenburg
  • Page Count: 318
  • Group: FLASH ACTIONSCRIPT 3.0
  • ISBN: 0321564251 / 9780321564252
  • Published: Sep 2008

Our Price: 16.99
Discount: 15%
RRP: 19.99 

For Latest Pricing and Availability Click Here
 

The online computer book shop for UK & Europe

Book Information and Description:

ActionScript 3.0: Visual QuickStart Guide
ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming language and now need to learn the new version. The book walks a reader through all the fundamentals, then moves on to creating interactivity, working with data, looping and decision making, programming visualizations, and working with multimedia. It's a complete end-to-end tutorial.

CONTENTS:

1. Introduction to ActionScript 3.0
2. Working with Variables & Properties
3. Working with Methods & Functions
4. Working with Classes & Objects
5. Display Lists & Display Objects
6. Working with Display Objects
7. Communication & Events
8. Controlling the Timeline
9. Working with Strings
10. Working with TextFields
11. Working with the Math and Date classes
12. Working with Data Using Arrays and Objects
13. Logic and Conditional Statements
14. Iteration and Repetition
15. HTTP Requests and External Communications
16. Loading External Assets
17. Using Shapes, Masks, Blends and Filters
18. Dynamic Animation
19. Working with Sound
20. Working with Video

 

Book store with some thing for everyone