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 Computer Science: An Overview 10th Edition Pearson International Edition
  

  Computer Science: An Overview 10th Edition Pearson International Edition by J.Glenn Brookshear

  • Published by: PRENTICE-HALL
  • Author: J.Glenn Brookshear
  • Page Count: 684
  • Group: COMPUTER SCIENCE
  • ISBN: 0321544285 / 9780321544285
  • Published: Apr 2008

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Book Information and Description:

Computer Science: An Overview 10th Edition Pearson International Edition
Students and instructors alike continue to praise the broad coverage and clear exposition that Computer Science: An Overview uses to present a complete picture of the dynamic computer science field. Accessible to students from all backgrounds, Glenn Brookshear uses a language-independent context to encourage the development of a practical, realistic understanding of the field.

The Tenth Edition employs several world-renowned experts in respective fields to ensure that coverage reflects cutting-edge technology and appeals to today's students. Timely topics such as bioinformatics and artificial intelligence engage students, and the text provides coverage of foundational hardware topics like data representation and storage, machine architecture, and machine language.

CONTENTS:

Chapter 0 Introduction

0.1 The Role of Algorithms

0.2 The Origins of Computing Machines

0.3 The Science of Algorithms

0.4 Abstraction

0.5 An Outline of Our Study

0.6 Social Repercussions

Chapter 1 Data Storage

1.1 Bits and Their Storage

1.2 Main Memory

1.3 Mass Storage

1.4 Representing Information as Bit Patterns

1.5 The Binary System

1.6 Storing Integers

1.7 Storing Fractions

1.8 Data Compression

1.9 Communication Errors

Chapter 2 Data Manipulation

2.1 Computer Architecture

2.2 Machine Language

2.3 Program Execution

2.4 Arithmetic/Logic Instructions

2.5 Communicating with Other Devices

2.6 Other Architectures

Chapter 3 Operating Systems

3.1 The History of Operating Systems

3.2 Operating System Architecture

3.3 Coordinating the Machine's Activities

3.4 Handling Competition Among Processes

3.5 Security

Chapter 4 Networking and the Internet

4.1 Network Fundamentals

4.2 The Internet

4.3 The World Wide Web

4.4 Internet Protocols

4.5 Security

Chapter 5 Algorithms

5.1 The Concept of an Algorithm

5.2 Algorithm Representation

5.3 Algorithm Discovery

5.4 Iterative Structures

5.5 Recursive Structures

5.6 Efficiency and Correctness

Chapter 6 Programming Languages

6.1 Historical Perspective

6.2 Traditional Programming Concepts

6.3 Procedural Units

6.4 Language Implementation

6.5 Object-Oriented Programming

6.6 Programming Concurrent Activities

6.7 Declarative Programming

Chapter 7 Software Engineering

7.1 The Software Engineering Discipline

7.2 The Software Life Cycle

7.3 Software Engineering Methodologies

7.4 Modularity

7.5 Tools of the Trade

7.6 Quality Assurance

7.7 Documentation

7.8 The Human-Machine Interface

7.9 Software Ownership and Liability

Chapter 8 Data Abstractions

8.1 Basic Data Structures

8.2 Related Concepts

8.3 Implementing Data Structures

8.4 A Short Case Study

8.5 Customized Data Types

8.6 Classes and Objects

8.7 Pointers in Machine Language

Chapter 9 Database Systems

9.1 Database Fundamentals

9.2 The Relational Model

9.3 Object-Oriented Databases

9.4 Maintaining Database Integrity

9.5 Traditional File Structures

9.6 Data Mining

9.7 Social Impact of Database Technology

Chapter 10 Computer Graphics

10.1 The Scope of Computer Graphics

10.2 Overview of 3D Graphics

10.3 Modeling

10.4 Rendering

10.5 Dealing with Global Lighting

10.6 Animation

Chapter 11 Artificial Intelligence

11.1 Intelligence and Machines

11.2 Perception

11.3 Reasoning

11.4 Additional Areas of Research

11.5 Artificial Neural Networks

11.6 Robotics

11.7 Considering the Consequences

Chapter 12 Theory of Computation

12.1 Functions and Their Computation

12.2 Turing Machines

12.3 Universal Programming Languages

12.4 A Noncomputable Function

12.5 Complexity of Problems

12.6 Public-Key Cryptography

Appendixes

A ASCII

B Circuits to Manipulate Two's Complement Representations

C A Simple Machine Language

D High-Level Programming Languages

E The Equivalence of Iterative and Recursive Structures

F Answers to Questions & Exercises

Index

 

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