Effective Java Programming Language Guide 2nd Edition by Joshua Bloch

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Effective Java, Second Edition, brings together seventy-eight indispensable programmer's rules of thumb: working, best-practice solutions for the programming challenges you encounter every day.

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* Effective Java, Second Edition, presents the most practical, authoritative guidelines available for writing efficient, well-designed programs.

CONTENTS:

Foreword xi

Preface xiii

Acknowledgments xvii

Chapter 1: Introduction 1

Chapter 2: Creating and Destroying Objects 5

Item 1: Consider static factory methods instead of constructors 5

Item 2: Consider a builder when faced with many constructor

parameters 11

Item 3: Enforce the singleton property with a private constructor 17

Item 4: Enforce noninstantiability with a private constructor 19

Item 5: Avoid creating unnecessary objects 20

Item 6: Eliminate obsolete object references 24

Item 7: Avoid finalizers 27

Chapter 3: Methods Common to All Objects 33

Item 8: Obey the general contract when overriding equals 33

Item 9: Always override hashCode when you override equals 45

Item 10: Always override toString 51

Item 11: Override clone judiciously 54

Item 12: Consider implementing Comparable 62

Chapter 4: Classes and Interfaces 67

Item 13: Minimize the accessibility of classes and members 67

Item 14: In public classes, use accessor methods, not public fields 71

Item 15: Minimize mutability 73

Item 16: Favor composition over inheritance 81

Item 17: Design and document for inheritance or else prohibit it 87

Item 18: Prefer interfaces to abstract classes 93

Item 19: Use interfaces only to define types 98

Item 20: Prefer class hierarchies to tagged classes 100

Item 21: Use function objects to represent strategies 103

Item 22: Favor static member classes over nonstatic 106

Chapter 5: Generics 109

Item 23: Don't use raw types in new code 109

Item 24: Eliminate unchecked warnings 116

Item 25: Prefer lists to arrays 119

Item 26: Favor generic types 124

Item 27: Favor generic methods 129

Item 28: Use bounded wildcards to increase API flexibility 134

Item 29: Consider typesafe heterogeneous containers 142

Chapter 6: Enums and Annotations 147

Item 30: Use enums instead of int constants 147

Item 31: Use instance fields instead of ordinals 158

Item 32: Use EnumSet instead of bit fields 159

Item 33: Use EnumMap instead of ordinal indexing 161

Item 34: Emulate extensible enums with interfaces 165

Item 35: Prefer annotations to naming patterns 169

Item 36: Consistently use the Override annotation 176

Item 37: Use marker interfaces to define types 179

Chapter 7: Methods 181

Item 38: Check parameters for validity 181

Item 39: Make defensive copies when needed 184

Item 40: Design method signatures carefully 189

Item 41: Use overloading judiciously 191

Item 42: Use varargs judiciously 197

Item 43: Return empty arrays or collections, not nulls 201

Item 44: Write doc comments for all exposed API elements 203

Chapter 8: General Programming 209

Item 45: Minimize the scope of local variables 209

Item 46: Prefer for-each loops to traditional for loops 212

Item 47: Know and use the libraries 215

Item 48: Avoid float and double if exact answers are required 218

Item 49: Prefer primitive types to boxed primitives 221

Item 50: Avoid strings where other types are more appropriate 224

Item 51: Beware the performance of string concatenation 227

Item 52: Refer to objects by their interfaces 228

Item 53: Prefer interfaces to reflection 230

Item 54: Use native methods judiciously 233

Item 55: Optimize judiciously 234

Item 56: Adhere to generally accepted naming conventions 237

Chapter 9: Exceptions 241

Item 57: Use exceptions only for exceptional conditions 241

Item 58: Use checked exceptions for recoverable conditions and runtime exceptions for programming errors 244

Item 59: Avoid unnecessary use of checked exceptions 246

Item 60: Favor the use of standard exceptions 248

Item 61: Throw exceptions appropriate to the abstraction 250

Item 62: Document all exceptions thrown by each method 252

Item 63: Include failure-capture information in detail messages 254

Item 64: Strive for failure atomicity 256

Item 65: Don't ignore exceptions 258

Chapter 10: Concurrency 259

Item 66: Synchronize access to shared mutable data 259

Item 67: Avoid excessive synchronization 265

Item 68: Prefer executors and tasks to threads 271

Item 69: Prefer concurrency utilities to wait and notify 273

Item 70: Document thread safety 278

Item 71: Use lazy initialization judiciously 282

Item 72: Don't depend on the thread scheduler 286

Item 73: Avoid thread groups 288

Chapter 11: Serialization 289

Item 74: Implement Serializable judiciously 289

Item 75: Consider using a custom serialized form 295

Item 76: Write readObject methods defensively 302

Item 77: For instance control, prefer enum types to readResolve 309

Item 78: Consider serialization proxies instead of serialized instances 313

Appendix: Items Corresponding to First Edition 317

References 321

Index of Patterns and Idioms 327

Index 331
Published

25 May 2008

Publisher

ADDISON-WESLEY

ISBN

9780321356680

Pages

346

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