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 Real World QuarkXpress 7
  

  Real World QuarkXpress 7 by David Blatner ; Gene Gable

  • Published by: PEACHPIT PRESS
  • Author: David Blatner ; Gene Gable
  • Page Count: 870
  • Group: QUARK XPRESS 7
  • ISBN: 0321350308 / 9780321350305
  • Published: Oct 2007

Our Price: 29.99
Discount: 25%
RRP: 39.99 

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Book Information and Description:

Real World QuarkXpress 7
Real World QuarkXPress is the world's best-selling reference on QuarkXPress. At many design firms and schools it’s considered required reading. With its friendly, easy-to-read style, you’ll learn QuarkXPress from the bottom up as a beginner. If you’ve had some experience with QuarkXPress, this book will help you sharpen your skills with all the new features of version 7. And if you’re an advanced user, all the tips, tricks, and techniques will turn you into a raging, inexorable QuarkXPress demon.

 In this book, you'll learn how to:

* Speed up just about every task with the new Measurements palette
* Apply sophisticated drop shadows to text, images, boxes, and more
* Experiment with transparency and image e ects
* Create expert tables with imported Microsoft Excel data and rich formatting
* Collaborate with others using the Shared Content and Composition Zones
* technologies
* Prevent sticky output problems with color setups, output styles, and Job Jackets
* Automate your projects with new QuarkXPress scripts and third-party XTensions
* For the latest updates, visit the Real World QuarkXPress site: www.peachpit.com/Quark7
 "This is the book. Period. I’ve learned something from every new edition of Real World QuarkXPress since 1990.”
 —Jay Nelson, Editorial Director, PlanetQuark.com and Design Tools Monthly

CONTENTS:

Introduction

Chapter One: Learn QuarkXPress in 30 Minutes

Chapter Two: QuarkXPress Basics

Chapter Three: Working with Items

Chapter Four: Building a Layout

Chapter Five: Working with Text

Chapter Six: Typography

Chapter Seven: Copy Flow

Chapter Eight: Tables

Chapter Nine: Long Documents

Chapter Ten: Pictures

Chapter Eleven: Image Tuning

Chapter Twelve: Text Meets Graphics

Chapter Thirteen: Collaboration

Chapter Fourteen: Color

Chapter Fifteen: Printing

Chapter Sixteen: PDF

Chapter Seventeen: Going Online with QuarkXPress

Appendix A: XTensions and Resources

Appendix B: Scripting

Appendix C: XML Tools

Index

 

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