Digital Lighting & Rendering 2nd Edition by Jeremy Birn

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Description

Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

* Master Hollywood lighting techniques to produce professional results in any 3D application
* Convincingly composite 3D models into real-world environments
* Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images
* Design realistic materials and paint detailed texture maps
* Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings
* Render in multiple passes for greater efficiency and creative control
* Understand production pipelines at visual effects and animation studios
* Develop your lighting reel to get a job in the industry

CONTENTS:

Fundamentals of lighting design
Lighting basics & good practices
Shadows & occlusion
Lighting environments
Lighting creatures & animation
Cameras & exposure
Composition
Colour
Shaders
Textures
Rendering passes
Published

01 May 2006

Publisher

NEW RIDERS PUBLISHING

ISBN

9780321316318

Pages

412

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