Social Game Design: Monetization Methods and Mechanics by Tim Fields ; Brandon Cotton ; Gregory Marques

Social Game Design: Monetization Methods and Mechanics

by Tim Fields ; Brandon Cotton ; Gregory Marques

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Description

Social Game Design reveals what you need to know in order to create and monetize online social games. Using examples from successful game designs, you'll learn what makes these games compelling, and why people will pay to play them. This book will inspire you to apply these principles in order to meet the challenges of this new space, creating original games that both delight players and generate profit. We'll talk about different business models, how to acquire and keep players, how to sell virtual goods, and how to keep players coming back day after day.

With Social Game Design, you'll:

* Discover how and why a social game design makes money, using real-world examples, including Farmville, Empires & Allies, Ravenwood Fair, League of Legends, Jimmy Buffet's Margaritaville, Pocket Legends, Words With Friends, World of Warcraft, and more.

* Gain insight in a collection of interviews with industry professionals from Zynga, Microsoft, Spacetime, OMGPop, and other top companies.

* Get inspired to create your own unique game

* Learn how to launch profitable games and harvest user analytics to make them even better.

CONTENTS:

Introduction; A brief history of online game monetization; Industry terms; Game type vs monetization strategy; What can you do in design to help a one-time purchase game?; Design tactics for advergames; Designing for episodic content and paid unlocks; Design tactics for a purely subscription game; How to design for a free to play game with a subscription option; How to design virtual goods for your game; Currencies; Game Economy; Design considerations for combination systems; Why free-to-play is the present and future of online gaming; Review / Summary
Published

23 Dec 2011

Publisher

MORGAN KAUFMANN

ISBN

9780240817668

Pages

262

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