Description
Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today?s state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the companion CD deliver first-hand experience with some of the core processes.* An accessible introduction to motion capture principles and techniques that does not require a computer science background
* A survey of the state-of-the-art hardware and software tools, workflows and techniques.
* A CD with sample motion capture data, clips, scripts, and Maya/Motion Builder turorials.
CONTENTS:
An overview and history of motion capture; Pre-production and pipeline; Cleaning and editing data; Data Application - Intro Level: Simplest pipeline ever!; Data Application - Intermediate Level: Composing and decomposing motions; Data Application - Advanced Level: Integrating data with character rigs; Hand Motion Capture; Facial Motion Capture; Mocap data and math
Published
12 May 2008
Publisher
FOCAL PRESS
ISBN
9780240810003
Pages
216




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